Console

One live query, all five cuts at once. Each card shows what that placement strategy had to do to answer: how many shards it visited, how many vectors it scanned (the bar is the fraction of the whole store), and which shard each hit came from. Scope hints — a domain, a coordinate window — are where the strategies stop agreeing.

queries are the study's canned set (their embeddings are pinned in the committed cache, so the public node needs no embedding server). The probe limit applies to strategies that rank their shards (semantic); scope hints apply to the strategies that understand them (corpus, range).